
Goldboom3D
Goldboom3D
The fuse is the countdown.
There's gold buried under this town, and the only thing that reaches it is a burning rope. The flame never waits it eats the fuse one piece at a time and dies the moment it hits an open end.
So you run ahead of it, laying track.
How it works
- Build ahead of the fire in 4 Levels. You can loot diffrent Fuses: Straights, curves, T-splits and crosses. You place them while the flame is already coming.
- Split the flame. A T-split turns one fire front into two. A cross makes four. Send one at the target, send others to optional bonus powder barrel.
- Burned rope is ash. No refunds. Only pieces the fire hasn't reached yet can be picked back up plan the route, don't just react to it.
- Barrels clear the way. Light one and it blows every crate in range, and that's how you resupply. Crates drop pieces.
- Blow the gold. And get your score.
Controls
| Action | Input |
|---|---|
| Move | W A S D |
| Jump | Space |
| Place piece | Left Mouse |
| Remove piece | Right Mouse |
| Rotate | Q / E |
| Select piece | 1 – 4 or Mouse Wheel |
| Pause | Esc |
Movement is Source/Quake style ground acceleration, air strafing and bunny hopping all work, and you'll want them.
Q/E is context-sensitive: aim at a placed piece to rotate that piece, otherwise you rotate the ghost.
Everything except the hotbar and mouse wheel is rebindable in Settings.
All Assets were made in 4 days
GMTK Game Jam 2026 Theme: Countdown
A game by Birds Atelier
- Alen "AlenB" Bisanovic: Code · Music & Sound · Level Design · Art (Shaders, Textures)
- Toni "Fiftoni" Alexandrova: Level Design · Art (Textures, Concept Art, UI Art) · 3D Models
Built with Godot 4.7, TrenchBroom + FuncGodot, Aseprite, FL Studio 2026 and Soundly. Noise textures for the shader: LeLu VFX Noise Pack. Font: Sancreek by Vernon Adams.
| Updated | 1 day ago |
| Published | 3 days ago |
| Status | Released |
| Platforms | HTML5, Windows |
| Author | Birds Atelier |
| Genre | Puzzle |
| Tags | 3D, countdown, Game Maker's Toolkit Jam, Low-poly, No AI, Pixel Art, Singleplayer, Western, Wild West |
| Content | No generative AI was used |
Download
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